Problem with your theory, game cache doesnt cache modlist or load order only active mods. Minor changes gameplay-wise, but fixed to have all categories/limits/flags playing nicely with the changes from the last Banished patch. :)Īs a side note, if you are playing with the latest version of Banished (1.0.7), you should get CC 1.75 and not the 1.71 version.
Once thats done, take the time to entirely exit Banished and restart it again, long loading time. So in your case, launch Banished, go to mods, untick-retick CC to trick the game into thinking you made a change, exit mods, exit Banished, relaunch and open your saved game. The MegaMod - the ultimate Banished mod experience. That forces the game to really have those mod changes commited to memory and should prevent the crashing when you exit. While end-to-end data encryption is a great incentive to choose MEGA, the free 50 GB should certainly be your second reason.
Whenever you go into the Mods menu to enable/disable a mod or to change their load order, after exiting the mod menu and clicking that confirm button, you should take the time to entirely exit Banished and restart it before you start really playing. MEGA was created to help curb the privacy issues other cloud storage services seem to be subject to. You'll raise horses and farm oysters, and harvest hardwoods and make all-new items and building materials. You'll build new buildings with an even more advanced construction progression. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.Originally posted by Vrayna:It's a classic thing that can happen with any mod, but thankfully the "fix" is easy! In Curse of the Golden Llama you'll mine the depths of the New World's riches, and explore for mysterious lucrative artifacts. JVM Flags: 4 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx4096m -Xms256m -XX:PermSize=256mĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Id have had a mega tit CRASH Smash And ttiais somethina tbe buying public woukj.
It avoids crashes when auto saving or quitting. Close to them the serial primer port, no not the siarmJard ZS-woy D.
Java Version: 1.8.0_51, Oracle Corporation After changing your mod list please always exit and restart Banished to clean up the game from disabled mods.
Operating System: Windows 10 (amd64) version 10.0 : Initializing gameĪt .func_77960_j(ItemStack.java:217)Īt (Thaumcraft.java:221)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .FMLModContainer.handleModStateEvent(FMLModContainer.java:532)Īt (Unknown Source)Īt .EventSubscriber.handleEvent(EventSubscriber.java:74)Īt .SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)Īt .EventBus.dispatch(EventBus.java:322)Īt .EventBus.dispatchQueuedEvents(EventBus.java:304)Īt .EventBus.post(EventBus.java:275)Īt .ndEventToModContainer(LoadController.java:212)Īt .LoadController.propogateStateMessage(LoadController.java:190)Īt .LoadController.distributeStateMessage(LoadController.java:119)Īt .Loader.initializeMods(Loader.java:742)Īt .FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)Īt .func_71384_a(Minecraft.java:552)Īt .func_99999_d(Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: